How to Play Stink Farm
Learn the rules in 5 minutes. Master the bluff in 10. Here's everything you need to outbluff your farmyard rivals.
Setup ⚙️
Deck Adjustment
- 4–6 players: Use all 62 cards (46 Stink + 16 Action)
- 2–3 players: Remove 1 of each animal Stink Card first, then use remaining cards + all Action Cards
Deal Cards
- Shuffle all cards together
- Deal all cards face-down to players (some may get an extra card)
- For 2-player games: Deal a third hand and set it aside face-down without peeking (remove from play)
Start
- No Stink Stack or Farmyard Dump at the start
- Stinkiest player goes first
- Starting animal is Alpaca
How to Play ▶️
Play Your Cards Face-Down
Play 1–4 cards face-down to the center (the Stink Stack). In a 2–3 player game, play 1–3 cards.
Declare the quantity and current animal/letter. For example: "2 Bulls" or "3 Js". You must follow the alphabetical order: Alpaca → Bull → Chicken → Duck → Elk → Fish → Goat → Hog → Insect → Jackrabbit → Kitten → (back to Alpaca).
You Can Bluff!
If you don't have the current animal (and no Wild), you must bluff. Play any cards you want and declare the correct animal anyway. Nobody knows what's face-down.
Call a Bluff (Optional)
Any other player can shout "That Stinks!", "Cow Pie!", or "Bluff!" to challenge your cards.
The cards are flipped face-up to reveal the truth.
Someone Scoops the Pile
If you were bluffing (caught): You take the entire Stink Stack and add it to your hand.
If you were truthful: The challenger Scoops the Pile instead.
If busted, you Scoop the Pile.
No Challenge? Continue.
If nobody challenges you, the cards stay face-down in the Stink Stack. The pile grows. Play moves clockwise to the next player.
Action Cards (Special Moves)
Before you play Stink Cards, you can play Action Cards face-up to the Farmyard Dump and perform their special action. Examples: Block a challenge, force someone to call a bluff, peek at cards, gift cards to another player.
Card Types


Stink Cards (46 cards)
11 farm animals, A–K, 4 of each + 2 Wilds. The main cards you play face-down while declaring which animal. Animals: Alpaca, Bull, Chicken, Duck, Elk, Fish, Goat, Hog, Insect, Jackrabbit, Kitten.
Wild Cards count as any animal — play them when you need to skip a bluff.

Action Cards (16 cards)
Special cards with powers: Block challenges, force others to call bluffs, clear the pile, peek at cards, gift cards, and more. Play them face-up in the Farmyard Dump before playing your Stink Cards.

Cheat Sheets (6 included)
Reference cards that list all animals (A–K) and all Action Cards. Keep one near each player so nobody forgets what animal comes next.
Pro Bluffing Tips 🕵️
Use the Cheat Sheet
Use the Cheat Sheet to remember A–K order and plan for future bluffs.
Watch Your Opponents
Do they hesitate before playing? Do they look nervous or guilty? That's your bluff-calling clue.
Bluff with Confidence
A confident declaration is half the battle. Say it like you mean it!
Read Their Action Cards
Pay attention to when and how opponents play Action Cards — it can signal a bluff is coming.
Ready to Bluff and Bust 'Em?
Grab your copy and let the family bluff-off begin.